A puzzle game about a superhero with the power to control the wind.
I'm a Georgia Tech OMSCS student and game developer.
With my free time I work on experimental games designed to test new theories and challenge foundational assumptions.
I want to build games that are generous to their audience, value simplicity, and require the player to adapt and exercise skill.
Games that surprise and delight, function as a harmonious experience, and do a lot with a little.
If you're someone not fond of many decisions modern games make, of the way they try to sell themselves to you;
If you find current trends to be anti-artisan and distasteful, or just wanting to try something different,
then you might want to stick around.
~ Alex Romauld
If you'd like to know about some of my really old amateur work, you can find it on this
super secret page
Also I'd like to thank Steph for making me this awesome website.